Stars Reach How to Play: A Step-by-Step Path From Haven to Your First Homestead
This Stars Reach how to play guide is built around the question new players ask most often on Steam and Reddit: 'I finished Haven, now what do I do?' Instead of a feature tour, it gives you an ordered path of concrete actions, from your first hour on the starter planet to a placed homestead, a chosen skill line, a steady Klaatus income and a party. Every step is checked against the official build notes up to hotfix 8.7.2 (2 October 2026). Answers that other players gave in those threads are labelled as player reports and linked in the sources.
Everything in this section
- Does Stars Reach Have PvP? The Answer in Build 8.7.2Does Stars Reach have PvP? Not as combat in build 8.7.2: the studio chose PvE first, with optional PvP planned. What other players can still do to you.
- Stars Reach Combat: Weapons, Healing and Creatures in Build 8.7.2Stars Reach combat in build 8.7.2: which weapons exist and how to get them, healing and wounds, what creatures do now, and the combat rework announced 10 Oct.
- Stars Reach Crafting: Recipes, Resources, Quality and MiningStars Reach crafting on build 8.7.2: how recipes work now activation is gone, how ingredient stats carry into items, and where to find iron, fibre and water.
- Stars Reach Housing: Placing, Building and Protecting a HomesteadStars Reach housing in build 8.7.2: how to get your free Homesteader, where you can't place it, Fabricator and paint controls, terrain shields and permissions.
- Stars Reach Planets: Getting Around the Galaxy in Build 8.7.2Stars Reach planets in build 8.7.2: how to travel, what the Space and Galactic maps show, wild wormhole worlds, Servitor edicts, and who controls each world.
- Stars Reach Puzzle Solver: Open Adalos Loot CachesStars Reach puzzle solver for the Adalos loot cache puzzles: enter your grid, get the exact tiles to press. Covers all-clear, no-repeat and duplicate grids.
- Stars Reach Skill Tree: What to Learn First in the Live BuildStars Reach skill tree guide for build 8.7.2: no classes, the 80-skill active cap, how each of the 19 trees earns XP, what is playable and what to pick first.
- Stars Reach Species and Character Creation: What to Pick and What Is PermanentStars Reach species compared: Terran, Skwatchi, Gertan, Elioni, Stokadi and Fae, plus what character creation locks in and what you can change later.
The whole route at a glance
The table is the short version of this page. Each row is one step, what you actually do, and the build that last changed it. If you are coming back after a break, the third column shows which steps work differently from how you remember them.
| Step | What you do | Last changed |
|---|---|---|
| 1. Haven | Do three missions for Mayor Bob's neighbours, plus the optional lessons | 8.5.0 (3 Sep): fewer popups, simpler survey, mining progress counter |
| 2. Leave Haven | Return to Mayor Bob, take the portal to space, find the TPL Starbase | 8.5.0: Space Map shows every portal and wormhole destination |
| 3. Homestead | Claim the free Homesteader and free Fabricators, then choose a planet | 8.5.0 grant; 8.7.2 (2 Oct): terrain shield on by default |
| 4. Skill line | Browse with K, learn at a Skill Kiosk, keep one tree in practice | 8.6.0 (15 Sep): recipes follow your active skills |
| 5. Klaatus | Carry up to 3 Mission Board jobs, some now multi-step or branching | 8.7.0 (24 Sep): mission rework |
| 6. Travel | Use wormholes, the Space Map and the Galactic Map, and check edicts | 8.6.0: first Galactic Map; 8.7.0: edicts shown on portal travel |
| 7. Party | Form a party with /party invite and use the party roster | 8.6.0 parties; 8.7.0 roster of up to 10 |
Step 1 — Haven, mission by mission
Haven starts with a short area where you can practise movement and camera at your own pace. Follow the waypoint to Mayor Bob. He gives you a datapad and a starting kit. GUNC's guide lists that kit as a Grapple, Pathfinder, Pulsar, Terraformer and Harvester, and these basic versions are good enough for your first days. Do not spend Klaatus on duplicates of them.
Bob then sends you to three neighbours. The missions can arrive in any order, so work on whichever one is active:
- Clint Rockford wants five Pyroxene. This is the only Haven mission that leaves the planet: you ride the Sky Skiff to Crucible, a rougher instanced area. Equip the Terraformer, press Tab, select Pyroxene and scan with E. The map marker only shows the search area, not the deposit itself.
- Brunsa (written 'Bruna' in some guides) is in Haven's central park. She teaches the Pathfinder: follow its sound, compass and node colours to three survey nodes, and the map fills in as you go.
- Gahgrum's mission is the longest. Hunt one batch of ingredients and harvest another (ten ingredients per batch), cook both at Good Leaf Kitchen, and hand in one finished food of each.
- To hand in to an NPC, open the trade window, set the right quantity, press Set Offer, then press Trade.
- When all three are done, return to Mayor Bob before you take the portal out.
- Optional lessons, added in 8.4.0, cover camps and saving your state, dodge rolls and combat, the grapple, and the Harvester and collections. Do the camp lesson at least, because camps matter a lot later.
Footage from a player · not ours
Stars Reach — Day 1: First 75 Minutes & Tutorial Guide
Mature Minded Gamers · cited at 0:00
What it shows: Unedited footage of the Haven opening from launch week. The route is the same today, but 8.5.0 has since cut the popups and simplified the survey step, so your run will be a little quicker.
Can you skip the tutorial?
No public source describes a way to skip the Haven missions. The only 'skip' in the build notes is a character-creation fix in 8.4.0. Studio founder Raph Koster wrote on Reddit on 25 August that the team was 'looking at just handing you your first homestead when you complete the tutorial'. 8.5.0 shipped that change in a different form: the Homesteader now arrives when you first reach space.
Haven snags that stall people, and the fix for each
| Problem | Fix | Where it comes from |
|---|---|---|
| The waypoint points at the wrong mission | Press L, select the mission on the left and click Make Active. Only one waypoint is tracked at a time. | GUNC walkthrough |
| The camera spins, or the mouse feels stuck | Tap T to switch between fixed and free reticle. In free reticle, hold right mouse to drag the camera. | GUNC walkthrough |
| There is no Pyroxene at the marker | The marker is a search area. Scan with the Terraformer (Tab, choose Pyroxene, E), then dig. | GUNC walkthrough |
| The starter repair kit does nothing | That was a bug, fixed in 8.4.3. To use a kit: keep it in your inventory, right-click the damaged tool and choose Repair. | Official 8.4.3; Reddit 'Repair Kits??' (Sep 2026) |
| You can't move a tool onto your toolbelt | Tools only move between backpack and toolbelt at a portal, camp, homestead or zoning lot, not out in the open. | GUNC missions guide |
Step 2 — Leaving Haven: the Starbase and the map
The portal out of Haven leads to space. The Transplanetary League (TPL) Starbase is where you find the Mission Boards, a Skill Kiosk, the Tool Shop, the bank and the public market. Since 8.5.0 a Space Map shows every portal and wormhole in the space zones along with its destination. 8.6.0 added the first Galactic Map, which shows how sectors connect and gives basic information about each one.
Here is how players described the layout in the Steam thread 'What do I do?' (September 2026). Each star system has two stable, habitable planets, reached through wormholes surrounded by cubes. It also has wild wormholes, which look spiral rather than cubed and lead to planets you cannot settle on. Players disagree on how many systems there are. One reply in 'What Do I Do?' (9 September) says five. A reply in 'placing homesteads' says six, counting an asteroid-only sector called Pewazi. The official notes give no count, so treat both as snapshots of a galaxy that changes.
When you go through a portal, the travel screen now shows that planet's mayor and Servitor edicts (8.7.0). Read it. Edicts are why a deposit that looks perfect can earn you a warning when you mine it. Our crafting and resources guide explains how edicts work.
Step 3 — Claim and place your free homestead
Homesteading is the quickest way to give yourself a goal, and since 8.5.0 (3 September) you no longer have to earn the deed first. The steps:
- Enter any Space zone. Every character, new or old, gets a one-time Homesteader there, even with a full inventory (8.5.0).
- Claim Fabricators, the tool that places and rotates building pieces, for free from your Homestead Console or the Tool Shop. They have no durability and can't be sold on the market (8.5.0).
- Don't place on a wild wormhole planet. Players report that access to those planets is intermittent, the planets are eventually replaced, and people lost homesteads that way (Steam, 'placing homesteads').
- Visit the town first. A Steam reply in 'What Do I Do?' advises asking a planet's citizens before you build, because some groups have planned roads and parks.
- Place it. Since 8.4.5 the game asks you to confirm the spot, and answering No returns the Homesteader to your inventory. You can also set the homestead in the air so its bottom edge rests on the surface, which avoids half-buried plots.
- Building with blocks needs an Instaformer and paths need a Paver. Both are tier-2 recipes on a Circuit Bench II, or you can buy them at the Item Shop (8.5.0).
- Terrain shields are on by default on homesteads and zoning lots since 8.7.2, so dirt and rock from outside won't flow into your plot.
Step 4 — Pick one skill line, and why grinding alone doesn't work
Press K to look through the skill trees anywhere. To actually learn a skill you need a Skill Kiosk (there is one at the Starbase), and skills cost Klaatus. A Steam beginner's guide from August describes the active-skill limit as a pool shown as x/80 points, with a cooldown before you can reactivate a skill you turned off. In 8.7.0 the studio said it is 'exploring raising the skill cap'. There are no classes. Your character is whatever set of skills you keep in practice plus the tools you carry.
The rule that confuses most new players: you earn experience in a tree by doing that tree's work with its tool, then spend it at a Skill Kiosk along with Klaatus. Mining with the Terraformer earns Mineralogy experience; crafting a recipe earns Crafting experience; dealing damage earns experience in that weapon's tree. The 2024 design post framed this as experience for useful or risky action, and patches have added more routes since. Business experience comes from trading with other players (8.4.0), scanning creatures with the Bioscanner gives Xenobiology experience (8.4.0), and healing earns experience outside combat too (8.4.3).
In practice, start with something that pays off on its own. Mining, harvesting, combat and creature scanning progress without customers. Crafting and support trees pay out when other people use your work. Since 8.6.0, which recipes you can craft depends on your active skills, so choose a crafting line on purpose rather than spreading across all of them.
Step 5 — Earn Klaatus: how missions work after the 8.7.0 rework
The currency is Klaatus, not credits. Missions are the most dependable early income. At the Starbase, walk to a Mission Board, press G, choose View Missions and pick a planet. A planet can have its own board once its GovBot reaches level 2 and the town buys and places one, and that board only offers missions on that planet (GUNC missions guide).
Several rules have changed since launch. 8.4.5 renamed the difficulty labels from easy, moderate and challenging to near, mid and far, because difficulty was really travel distance. 8.7.0 replaced the old limit of one mission per type with a flat carry limit of three Mission Board missions, and you can take the same type more than once. It also added multi-step chains and branching choices whose outcome can differ each time. One player in 'A few stupid questions' (30 September) said the mission tier sets both the work and the payout, and suggested tier 1 for short sessions.
Which missions you can do depends on the tools you carry:
- Harvest: follow the waypoint and hold left mouse on the marked plant with the Harvester.
- Survey: the waypoint only gets you close. Search with the Pathfinder and turn back if you are more than about 30 metres from the marker.
- Find: the object is often buried a few metres down. Dig it out, press G and choose Collect.
- Kill: the creature spawns when you enter the mission area. If you retreat out of the area, it resets to full health.
- Heal: needs a Healix. Look near the spawn point for the named creature at about half health.
- Stuck on one? Press L and abandon it, then take another.
Step 6 — Travel further: wormholes, wild planets and camps
Once you have some Klaatus and a base, look past the two settled planets in each system. According to the studio's Wild Wormholes post, wild wormholes stay open for a random length of time and lead to planets beyond Servitor space. Players in Steam threads say those planets are where untouched resources are, because the settled ones get mined out.
Each planet's Servitor edicts list materials you shouldn't take. Raph Koster explained on Reddit (26 August) that if you collect too many warnings, Servitor drones will follow you or even attack, although you can fight them off.
Bring a camp. A Steam beginner's guide describes the camp kit as having tier-I crafting stations and a Re-Life pad, so you respawn nearby instead of back at the world station. GUNC adds that camps save your carried items, let you change your loadout, clear wounds and set a closer Last Station. Check your gear before long trips too: 8.7.0 fixed a bug that let a broken Grav Mesh keep working, so repair yours.
Step 7 — Party up, because few people are online
The Better Together update (8.6.0) added real parties. Type /party invite followed by a name, or right-click a player's name in chat. Other commands include /party accept, /party list, /party leave, /party kick, /party promote and /party disband. A party gets its own chat tab, and party members in the same zone show up as waypoints in the world and on the map. 8.7.0 added a compact roster next to the chat box that shows up to 10 members with their health and wounds. There is also a Friends button by the chat box (8.5.0).
This is worth doing because the server is quiet. Valve's Steam API reported 8 players online at 09:00 UTC on 11 October 2026. A player in 'What Do I Do?' put it plainly: you'll have the most fun right now by playing with a group, whatever your playstyle. The official Discord runs weekly community events, and the studio's Starside posts list them.
Beginner mistakes, and what to do instead
- Leaving Haven before the three missions are done. Finish them and go back to Mayor Bob first.
- Buying copies of Mayor Bob's tools. His basic Grapple, Pathfinder, Terraformer and Harvester are enough to start. Craft better ones once you know which material stats you want.
- Placing the homestead on the first planet you see, or on a wild wormhole planet. Look around and talk to the town first.
- Mining without checking edicts. Read the portal travel screen or the GovBot before you dig.
- Repeating an action alone and wondering why your experience bar isn't moving. Experience comes from being useful or taking risks.
- Expecting an unlocked ability to appear on your bar by itself. Each tool has two ability slots: right-click the tool in a safe area to choose which abilities it carries (8.1.5).
- Trying to swap tools out in the open. Do it at a portal, camp, homestead or zoning lot.
- Taking far missions with starter gear. Since 8.7.0 you can carry three at once, so stack three nearby jobs on the same planet instead.
- Playing alone on a server this quiet. Form a party, join a planet's town and go to the Discord events.
Where to go next
For building details, read the housing guide. For crafting chains and where materials come from, read the crafting and resources guide. Read the skill-tree explainer before you spend your first big pile of Klaatus.
Common questions
What do I do after Haven in Stars Reach?
Go to the TPL Starbase, claim the free Homesteader you get on reaching space (since 8.5.0), and take jobs from the Mission Board to earn Klaatus. Then choose a planet for your homestead, learn skills at a Skill Kiosk, and pick one skill line to focus on. Players in Steam threads say the most fun right now comes from playing with a group.
Can you skip the tutorial in Stars Reach?
No public source describes a way to skip the Haven missions. The only 'skip' in the build notes is a character-creation fix in 8.4.0. The three missions are short, and 8.5.0 made them easier.
What is the currency in Stars Reach, credits?
It is called Klaatus, not credits. You earn it from missions, from loot caches (which have contained Klaatus since 8.4.0) and by selling to other players. You spend it on skills, tools and items such as paints.
How do I make money fast in Stars Reach?
Take three missions on the same nearby planet from the Starbase Mission Board, since 8.7.0 lets you carry three of any type. Pick the mission types your tools support, and open the loot caches you find. Once you have something worth selling, list it on the public market. The listing limit is 25 there and 100 on a private vendor.
How many missions can I take at once?
Three Mission Board missions, of any type and including duplicates. This changed in 8.7.0 (24 September 2026). Before that the limit was one mission per type, so older guides are wrong on this.
Where should I place my homestead?
Put it on one of the stable, habitable planets, not a wild wormhole planet, because players report losing homesteads when those planets rotated out. Visit the town and ask the citizens first. Some groups have planned roads and parks.
Can you play Stars Reach solo?
Yes, but it is designed against it. Mining, harvesting, combat and scanning progress on their own. Crafting and support skills earn experience only when other people use what you make. With single-digit player counts on some days, a party or a planet's town makes progress much easier.
Sources for this page
Every factual claim above traces to one of these. Where two sources disagreed, the disagreement is stated in the text rather than resolved silently.
- 01Playable Worlds — Early Access Update 8.4.0 — Optional Haven missions, the Corruption defence mission, Klaatus in loot caches, homestead skill gate removed, Business and Xenobiology experience changes, the character-creation 'skip' fix.
- 02Playable Worlds — Early Access Hotfix 8.4.3 — Starter repair kit fix, Haven and Crucible instancing, healing experience outside combat.
- 03Playable Worlds — Early Access Hotfix 8.4.5 — Mission labels renamed near/mid/far, homestead placement confirmation and in-air placement.
- 04Playable Worlds — Ground Control Update 8.5.0 — One-time free Homesteader in space, free Fabricators, Instaformer and Paver at Circuit Bench II and the Item Shop, Space Map, Haven mission tuning, climbing fixes, Friends button, marketplace listing limits (100 private vendor, 25 public market).
- 05Playable Worlds — Better Together Update 8.6.0 — Party system and /party commands, first Galactic Map, recipes tied to active qualifying skills.
- 06Playable Worlds — Crafted in Color Update 8.7.0 — Mission rework (multi-step and branching chains, three-mission carry limit), party roster of up to 10, edicts shown on portal travel, Grav Mesh durability fix, skill-cap remark.
- 07Playable Worlds — Crafted in Color Hotfix 8.7.2 — Terrain shields on by default on homesteads and zoning lots; the current build as of this page.
- 08Playable Worlds — Advancement and Skill Trees — Experience for useful or risky action, tool-bound skill trees, Specials crafted into tools.
- 09Playable Worlds — Wild Wormholes Update — Wild wormholes open for a random duration and lead to planets beyond Servitor space.
- 10GUNC — Haven to Crucible, step by step — Community walkthrough of the three Haven missions, NPC names, trade-window and reticle fixes.
- 11GUNC — Your first missions after Haven — Mission Board steps, mission-type behaviour, planet boards at GovBot level 2, the toolbelt-swap rule, camps.
- 12GUNC — What to do after Haven — Contents of Mayor Bob's starting kit and the repair-kit and durability rules.
- 13Steam guide — Basic Guide (Few Spoilers), August 2026 — Player guide: Klaatus as the currency, the x/80 active-skill limit, camp kit with Re-Life pad. Its recipe-book advice predates 8.6.0.
- 14Steam discussion — What do I do? — Player report: two stable planets per system, cubed versus spiral wormholes.
- 15Steam discussion — What Do I Do? (9 Sep 2026) — Player reports: system count, ask citizens before placing a homestead, play in a group.
- 16Steam discussion — placing homesteads — Player report: wild wormhole planets rotate out and homesteads placed there were lost.
- 17Steam discussion — A few stupid questions (Sep 2026) — Player report: mission tier sets the work involved and the payout.
- 18Reddit r/StarsReach — This is too confusing (Raph Koster reply, 25 Aug 2026) — Developer statement about handing new players a homestead after the tutorial.
- 19Reddit r/StarsReach — Mining ore and Servitor's Warnings (Raph Koster reply, 26 Aug 2026) — Developer statement: edicts are listed when you enter a zone, and repeated warnings bring Servitor drones.
- 20Reddit r/StarsReach — Repair Kits?? — Player answer: right-click the tool and choose Repair.
- 21Mature Minded Gamers — Day 1: First 75 Minutes & Tutorial Guide — Launch-week footage of the Haven tutorial.
- 22Steam Web API — current players, app 1925650 — 8 players online at 09:00 UTC on 11 October 2026.

Editor, Stars Reach Hub
Sukie is the editor of Stars Reach Hub. She has followed sandbox MMOs since the Star Wars Galaxies era and covers Stars Reach through its Early Access period.
Last reviewed October 11, 2026 · How we fact-check
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