Stars Reach Release Date: Early Access Is Out, 1.0 Has No Date
The Stars Reach release date for Early Access was 18 August 2026, on Steam for Windows at $29.99, and the game is playable now. Version 1.0 is when the studio says the game goes free-to-play and founder packs are retired. As of 11 October 2026 it has no date.
Below are the confirmed dates, what the playtests were and when they ended, what the developers are working on next, and the signs that would show 1.0 is getting close.
One launch done, one still to come
Stars Reach launches twice. The paid Early Access launch happened on 18 August 2026, with three founder packs: Firstlight $29.99, Voyager $49.99 and Cosmonaut $79.99. The 1.0 launch is the one that changes the price. On its Steam page the studio says: 'We plan to sunset founders packs and transition to free-to-play at 1.0.'
On timing, the same page says only: 'Our current goal is to remain in Early Access for at least 6 months. Player feedback will help shape our 1.0 release plans.' Raph Koster's line from February 2026 still applies: 'We haven't announced any release dates yet.' Nothing published since, up to and including his 10 October 2026 Steam post about the next two updates, names a 1.0 date.
Footage from a player · not ours
Stars Reach Early Access: Everything You Need To Know
Controlled Chaos Gaming · cited at 0:00
What it shows: A tour of what shipped at Early Access, which is what the 18 August release actually gets you.
Confirmed timeline
No single official page lists the full development timeline, so we built one from the announcement, the build notes, the weekly Starside posts and trade press. We left out every date we could not trace to a source.
| Date | Milestone |
|---|---|
| 28 Jun 2024 | Stars Reach announced by Raph Koster |
| 2 Oct 2024 | 'Advancement and Skill Trees' design post published |
| Mar 2025 | Kickstarter closes at $740,097, 370% of goal |
| Sep 2025 | Pre-alpha progression wiped during performance work |
| Dec 2025 | Stress test, with skill and species progress shown |
| Feb 2026 | Studio reorganised with layoffs; Koster says development continues and no release dates have been announced |
| 4 Jun 2026 | Public 'Living Roadmap' published, with no dates |
| Jun 2026 | Hands-on press previews around Summer Game Fest in Los Angeles |
| Jul 2026 | 'The Great Wipe' resets playtest progress (complete by 17 July) |
| 30 Jul 2026 | Early Access date and the three founder packs announced |
| 4–12 Aug 2026 | Final playtest update 8.3.0 and a Server Slam load test; the playtest closes on 12 August |
| 18 Aug 2026 | Early Access launches on Steam |
| 20 Aug 2026 | Build notes 8.4.0 published; GeForce Now support available |
| 21–22 Aug 2026 | Studio admits server stability is below target; first hotfixes ship |
| 3 / 15 / 24 Sep 2026 | 8.5.0 Ground Control, 8.6.0 Better Together, 8.7.0 Crafted in Color |
| 2 Oct 2026 | Hotfix 8.7.2, the current build |
| 1.0 | No date; free-to-play when it arrives |
Can you still join a playtest?
No. The developers describe 'active, closed playtesting for two years' before Early Access. Testers came in through the FirstLook programme, and the last playtest update was 8.3.0 on 4 August 2026. The playtest ended at 1:59 PM Pacific on 12 August 2026, after a final weekend that included a Server Slam load test. Since 18 August, the only way in is a founder pack on Steam. There is no demo, and no free weekend has been announced.
If you backed the Kickstarter, your rewards come as entitlement keys. Since 8.3.0 these can be redeemed from the in-game Options screen. Key redemption was one of the most common questions on the Steam forums in launch week. If yours does not work, file a ticket on the official support site, as the studio's launch post asks, rather than buying a second pack.
Playtest progress never carried over
Pre-alpha progress was wiped in September 2025, and the playtest galaxy was wiped again in 'The Great Wipe' in July 2026. Early Access progress will also be wiped before 1.0. Founder pack and Kickstarter items survive that wipe, according to the Steam page.
What the developers say is coming next
The official roadmap lives at starsreach.com/roadmap, and its cards sit on a public ProductLift board at playable-worlds.productlift.dev. The studio has called it 'not a list of promises', and no card carries a date. On 10 October 2026 (Pacific), Raph Koster posted on Steam the items the team is working on for the next two updates:
| Item | Status |
|---|---|
| Combat playability: creature tactics (calling for help, brace phases) | Next two updates |
| New Healix special: Sanctuary (area heal over time) | Next two updates |
| Creature damage-type resistance, immunity and vulnerability | Next two updates |
| Ranger upgrades, cartography and waypoints, Stealth specialty | Next two updates; Ranger is 'first up' among professions |
| Leadership skills (Leadership, Strategist; Tactician later) | Next two updates |
| Improved building controls | Next two updates |
| Expanded storage | 'Near term' |
| GovBot elections every 14 days | In internal testing |
The update rhythm since launch
How often the studio ships tells you more than any promise. From launch week to the start of October, the official build notes list:
- 8.4.0 (the launch build, notes posted 20 August), then hotfixes 8.4.3 (21 August), 8.4.5 (26 August) and 8.4.6 (28 August).
- 8.5.0 Ground Control (3 September): a free Homesteader for everyone, free Fabricators, and server memory-leak fixes. Hotfix 8.5.1 followed on 11 September.
- 8.6.0 Better Together (15 September): parties, the first Galactic Map, and the removal of Recipe Activation.
- 8.7.0 Crafted in Color (24 September): paints and finishes, reworked missions and a new F9 performance monitor. Hotfix 8.7.2 followed on 2 October.
- Since then, no new build as of 11 October. The 10 October post above describes the next two updates.
When will 1.0 actually arrive?
The floor is February 2027: six months from 18 August 2026, under the studio's own goal. That is the earliest possible date, not a prediction. The Steam text ties 1.0 to player feedback, not to a calendar, and Early Access periods in this genre usually run long.
Watch for four signs: a wipe date announced (the wipe is promised before Early Access ends), a date for retiring the founder packs, roadmap cards gaining dates, and build notes that shift from fixes to finished features. None of these had happened by 11 October 2026.
Population is the other factor. Steam's API showed 8 players online at 09:00 UTC on 11 October 2026. SteamCharts puts the September average at 39.40 and the last-30-day average at 23.12, against roughly 697 at the launch-week peak reported by MMORPG.com. Reviews stand at 59% positive of 504. The studio publicly dismissed shutdown fears in September (Massively Overpowered, 3 September), and the free-to-play switch at 1.0 is its stated answer to the population problem.
Plan for the possibility
Some Early Access games never reach 1.0. We are not predicting that: the studio is shipping updates every week or two and has denied sunset rumours. But if you are weighing $29.99 now against waiting for a free 1.0, the chance that 1.0 slips a long way belongs in the decision.
Buy now or wait for 1.0?
Waiting costs almost nothing. Your progress is wiped before 1.0 either way, and 1.0 is planned to be free. If you wait, you lose only the founder pack cosmetics, plus the Grav Mesh and Grapple, the only functional items, which come in the $79.99 Cosmonaut pack.
Buy now if you want to play the current build: help shape it, join the small community that is there, or try homesteading and the alien puzzles before everyone else. The Steam Autumn Sale price of 35% off ended on 8 October, so the entry price is back to $29.99.
What the switch means depends on who you are. If you buy now, the founder pack's items survive the wipe, but your Early Access progress does not: the Steam FAQ says 'some player progress will be reset'. Kickstarter backers get the same protection for their backer items. If you wait, you start free at 1.0, but founder packs are being sunset then, so their cosmetics may not be sold afterwards in the same form. How a free-to-play Stars Reach will make money after 1.0 has not been announced. No subscription, shop prices or post-1.0 store items have been published.
Where it is released: platforms, stores and languages
Stars Reach has been released on one store for one operating system. Steam lists Windows only, with no Mac or Linux build, and names Playable Worlds, Inc. as both developer and publisher. English is the only language listed on the store page. No console version or console release date has been announced, and the build notes from 8.1.5 to 8.7.2 do not mention one, so treat any PS5 or Xbox date you see elsewhere as invented.
Two routes widen access slightly. GeForce Now support arrived at launch: the 8.4.0 notes say the studio 'worked with NVIDIA to get this supported', and Koster's 20 August post said it was 'available now'. Steam Deck is a different story: Valve's compatibility report rates the game Unsupported, citing graphics performance. Steam also lists Family Sharing, so a household that already owns a copy can share it under Steam's usual rules. Our system requirements page covers controller support and the PC spec.
| Platform or store | Release status (11 Oct 2026) |
|---|---|
| Steam, Windows PC | Early Access since 18 Aug 2026 |
| GeForce Now (cloud) | Supported since the 8.4.0 launch update, August 2026 |
| Steam Deck | Installs through Steam, but Valve rates it Unsupported |
| Mac, Linux | No native build |
| PlayStation, Xbox, Switch | No version and no date announced |
| Other PC stores | None announced; the launch post sends buyers to Steam |
How to hear about the 1.0 date first
Wishlist or follow the game on Steam. Steam notifies wishlist holders about major releases, and the studio's build notes are mirrored to Steam News. The official build notes on starsreach.com are the most detailed record of each patch. The weekly Starside post summarises them, along with events and sale dates.
For day-to-day news, Raph Koster's 20 August post named the studio's regular channels: the official Discord server, Steam Discussions and the Stars Reach subreddit, with bugs reported through the support ticketing system. The ProductLift roadmap board shows when a card changes status. The status page at playableworlds.statuspage.io lists scheduled maintenance, so check it whenever an update day is announced.
We update this page whenever a dated announcement appears. The modified date at the top shows the last time a person checked the sources, not the last time the site rebuilt.
Common questions
When was the Stars Reach release date?
Early Access launched on Steam on 18 August 2026 at $29.99. The date was announced on 30 July 2026. The full 1.0 release has no date yet.
When does Stars Reach 1.0 come out?
No date has been announced as of 11 October 2026. The studio's goal is at least six months of Early Access from 18 August 2026, which makes February 2027 the earliest possible window.
Is Stars Reach coming to PS5 or Xbox?
No console version or console release date has been announced as of 11 October 2026. Stars Reach is released on Steam for Windows only, and it can also be streamed through GeForce Now.
Is Stars Reach out on Steam Deck?
You can install it from Steam, but Valve rates it Unsupported on Steam Deck because of graphics performance. There is no separate handheld release.
Is Stars Reach free to play yet?
No. It costs $29.99 or more during Early Access. Playable Worlds plans to retire the founder packs and switch to free-to-play at 1.0.
Can I still join the Stars Reach playtest?
No. The closed playtest ended on 12 August 2026, and the game moved to paid Early Access on 18 August. There is no demo.
Is there a Stars Reach roadmap?
Yes, at starsreach.com/roadmap, backed by a public ProductLift board. It lists what is in progress and what is planned, but no item has a date.
Will my Early Access progress carry over to 1.0?
No. A progression wipe is promised before Early Access ends. Founder pack and Kickstarter items, and other purchased or granted account items, are kept.
Sources for this page
Every factual claim above traces to one of these. Where two sources disagreed, the disagreement is stated in the text rather than resolved silently.
- 01Stars Reach on Steam — Early Access statement — The 18 August 2026 launch and $29.99 price, the 'at least 6 months' goal, the feedback-led 1.0 plan, the free-to-play and founder-pack sunset plan, the progression wipe with items kept, and 'two years' of closed playtesting.
- 02Playable Worlds — Starside, 30 July 2026 — The Early Access date announcement, the three founder pack prices, and the Server Slam load test.
- 03Playable Worlds — Starside, 7 Aug and 14 Aug 2026 — 8.3.0 as the final playtest update, the playtest end time of 12 August 2026 at 1:59 PM PT, and the FirstLook programme. The 14 August post covers the Server Slam and the playtest close.
- 04Playable Worlds — Starside, 17 July 2026 — Completion of 'The Great Wipe' of playtest progress.
- 05Playable Worlds — Update 8.3.0, Calm Before the Storm — In-game key redemption for Kickstarter rewards and other entitlements.
- 06Steam discussions — 'How to redeem reacher code' (Aug 2026) — A launch-week player thread about redeeming backer keys, one of several on the Steam forum.
- 07Playable Worlds — build notes archive — Dates and contents of every update from 8.4.0 to 8.7.2.
- 08Raph Koster on Steam — 'Some of the upcoming changes' (10 Oct 2026 Pacific) — The work planned for the next two updates, near-term expanded storage, and the GovBot election rules in internal testing.
- 09Stars Reach roadmap (ProductLift board) — The public roadmap cards, including the combat, Healix Sanctuary, Ranger and Leadership items, with no dates.
- 10Steam discussions — 'Stars Reach layoffs' (Feb 2026) — A player's repost of Raph Koster's February 2026 statement, including 'We haven't announced any release dates yet'. Reported by Massively Overpowered the same week.
- 11Raph Koster — Announcing Stars Reach — The 28 June 2024 announcement.
- 12Massively Overpowered — pre-alpha wipe (Sep 2025) and stress test (Dec 2025) — The September 2025 wipe. The December 2025 stress test is at massivelyop.com/2025/12/19/.
- 13Massively Overpowered — Stars Reach brushes off sunset fears (3 Sep 2026) — The studio's public dismissal of sunset rumours.
- 14SteamCharts — Stars Reach (app 1925650) — September 2026 average of 39.40 players and a last-30-day average of 23.12, read 11 October 2026.
- 15Steam review summary and player API (app 1925650) — 504 reviews, 297 positive (59%), and 8 players online at 09:00 UTC, both read 11 October 2026.
- 16Playable Worlds — Starside, 2 Oct 2026 — The 35% Steam Autumn Sale on the game and founder packs, which ran until 8 October.
- 17Playable Worlds — Hotfix News & A Thank You From Raph (20 Aug 2026) — Official channels list (Discord, Steam Discussions, subreddit, ticketing); GeForce Now available at launch
- 18Playable Worlds — Early Access Update 8.4.0 — GeForce Now support worked out with NVIDIA
- 19Playable Worlds — Stars Reach Early Access Out Now (18 Aug 2026) — Launch-day post sending buyers to Steam; support-site ticket instruction
- 20Valve — Steam Deck and SteamOS compatibility report for app 1925650 — Valve rating: Unsupported (graphics performance)
- 21Steam store API — app details for Stars Reach (platforms, languages, support contact) — Windows-only platform list, English-only language list, Family Sharing, developer and publisher

Editor, Stars Reach Hub
Sukie is the editor of Stars Reach Hub. She has followed sandbox MMOs since the Star Wars Galaxies era and covers Stars Reach through its Early Access period.
Last reviewed October 11, 2026 · How we fact-check
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